Wolfenstein 3-D
Overview
Wolfenstein 3D was created by id Software and released on May 5, 1992. The game was inspired by the 1980 action games Castle Wolfenstein and Beyond Castle Wolfenstein, though focused more on action than stealth. It's not the first first-person shooter to be developed, but it is best known for popularizing the first-person shooter genre. Originally developed for MS-DOS, the game has been ported to many platforms over the decades, including the Mac, Apple IIgs, Super Nintendo, Game Boy Advance, Jaguar, 3DO, iPhone, Xbox Live Arcade, and PlayStation Network. Because the source code was later released by id Software under a non-profit license, various unofficial mods and ports have been made for platforms such as Linux, Dreamcast, and even the Sega 32x.
Each official port of Wolfenstein 3-D was different in one way or another. Some ports abandoned the episodic format and contained simplified levels. Some ports redrew the character and weapon sprites, sometimes in a higher definition. The Super Nintendo version was heavily censored, removing most blood and all Nazi references. The guard dog was replaced by a giant rat in that version. The Atari Jaguar version had its status bar removed and treasures giving health instead of score. Some of the ports included new weapons, the flamethrower or rocket launcher.
Due to the use of Nazi symbols, such as pictures of Hitler and swastika decorations, and the anthem of the Nazi Party as the theme music, the game is banned in Germany.
The original version of this game was released as shareware, containing the entire first episode of the game. The commercial version contained two more episodes. Players can also buy a prequel mission trilogy, known as "The Nocturnal Missions" either separately or in a bundle. The prequel trilogy required the original trilogy to run. Soon after release, the commercial release contained all six episodes. Each episode contains 9 sequential levels and 1 secret level, bringing the game to a total of 60 levels. It was followed by a direct sequel, Spear of Destiny, and then returned to as a franchise years later, with Return to Castle Wolfenstein in 2001 and Wolfenstein in 2009.
On May 9th, 2012, the game was made free-to-play in Internet browsers by Bethesda in celebration of the 20th anniversary of the game. This version includes the first three episodes.
Story
The player assumes the role of Captain William J. "B.J." Blazkowicz as he is captured by the Nazis and imprisoned in their most infamous prison, Castle Wolfenstein. B.J. must fight his way to freedom, but the War won't be over by a long shot, and subsequent episodes will see him attempting to disrupt evil Nazi plans involving chemical warfare and an army of mutants. Eventually, he is sent on a mission to eliminate Adolf Hitler himself.
The Original Trilogy
- Escape from Wolfenstein - Sent on a reconnaissance mission to find plans for Operation: Eisenfaust, Blazkowicz was captured and imprisoned at Castle Wolfenstein. After overpowering a guard in his cell, Blazkowicz must escape from the castle, guarded by Hans Grosse.
- Operation: Eisenfaust - Finding the plans for Operation: Eisenfaust, Blazkowicz finds out that the mad scientist Dr. Schabbs is creating an army of undead mutants in Castle Hollehammer. He must infiltrate the castle and eliminate Dr. Schabbs.
- Die, Fuhrer, Die! - In the final episode, Blazkowicz must infiltrate a bunker and face off against Adolf Hitler himself.
The Nocturnal Missions
- A Dark Secret - Intelligence has uncovered a Nazi plot for large-scale chemical warfare. Blazkowicz must infiltrate the weapons research facility in order to eliminate the maniac scientist Otto Giftmacher.
- Trail of the Madman - After eliminating Giftmacher, Blazkowicz must find the maps and plans for the chemical warfare, guarded by Hans Grosse's sister, Gretel.
- Confrontation - Set in Castle Offenbach, Blazkowicz must kill the leader of the chemical war initiative, General Fettgesicht.
Gameplay
Wolfenstein 3-D is a fast-paced first-person shooter with arcade elements, including life and score systems, one of the only first-person shooters to truly award players points for killing, despite media scaremongers' claims. The player starts with a knife and pistol, three lives, and eight bullets. Pickups, ranging from ammo and health to treasure and extra lives, are scattered across each map. Every 40,000 points, gained by killing enemies, collecting treasure, and beating levels, score the player an extra life, up to nine lives total. Gold and silver doors are often scattered in each map, each requiring you to find gold and silver keys. These keys are hidden between each level.
The game also contains secret wall panels scattered throughout the levels, often without hints to where they are. Completionists and those in desperate need of health/ammo will usually look for these secret walls by running around all the walls in the level and holding down the key bound to "open". This idea was exploited by id Software in one of the levels in the Nocturnal Missions, where a push-wall maze could trap the player, unlock great treasure, or force the player to face off against one of the a Hans Grosse. The maze also contains the Easter egg "Call Apogee, Say "Aardwolf!"", which was supposed to be for a contest that never happened.
Items
Wolfenstein 3-D has a health system. Players start off with 100% health, which gets lower as the player gets hurt. These items heal the player:
- Dog Food - Gives you 4% health.
- Chicken Meal - Gives you 10% health.
- First Aid Kit- Gives you 25% health.
- Blood Puddle - When your health is below 10%, this last resort will give you 1% health.
- 1-UP Orb - Gives you an extra life.
The game also has treasures to pick up to boost the player's score.
- Cross - Gives 100 points.
- Chalice - Gives 500 points.
- Chest - Gives 1000 points.
- Crown - Gives 5000 points.
Weapons
The original version contains four weapons, one of which was a knife and three of which used the same ammo, bullets. The maximum a player can carry is 99 bullets. Ammo can be dropped by weapon-wielding enemies (4 bullets) and can be found lying around certain rooms (8 bullets).
- Knife - The weapon you'll use when your bullet count reaches zero. Weak and slow, it's only good for taking out dogs, but if you're out of ammo it can be used to take on lowly guards, one at a time.
- Pistol - Your basic starting weapon. Slow firing rate means that it's only good for low guards.
- Machine Gun - A rapid fire weapon that is dropped by SS guards.
- Chain Gun - The powerful chain gun fires two bullets at a time at a high rate of fire.
Some ports also contain the flamethrower and the rocket launcher, which used their own unique ammo.
Minimum System Requirements
- IBM-PC and Compatibles
- MS-DOS(R) 5.0 or higher
- 640K RAM
- 3 MB available Hard Disk Space
- 386/33 MHz Processor
- VGA graphics
- Joystick and mouse optional
- Supports Sound Blaster and 100% compatible sound cards





