Mega Man 9
Mega Man 9 is a side-scrolling Mega Man game, made to resemble the style of the NES Mega Man games using an almost exact match of graphical style and gameplay to that of earlier games in the Mega Man series of games.
Overview
Mega Man 9 is an action platformer developed by Inti Creates and Capcom Japan, and published by Capcom. Mega Man 9 was made to resemble the old NES classics, using old sprites, and old-school design philosophy. It was released late in 2008 on the download services for all three major platforms ( Wii Shop, Playstation Network, and Xbox Live Marketplace).Features
- The first Mega Man game to have a female Robot Master, Splash Woman
- It has an option to activate/deactivate old-school graphical glitches, such as the pixel "flicker" that many NES games had, including the original Mega Man games. This option defaults to being turned on.
Absolutely no one is fond of this flower. - The game is played much like the earlier games in the Mega Man franchise, using only a directional pad, a button to jump, and a button to shoot. Levels are selected from a screen displaying each level's respective boss and can be played in any order.
- Certain abilities from games after Mega Man 2 were removed, such as the slide. One feature that first appeared in Mega Man 7 is present: the shop.
- Promotional art, designed by Gerald de Jesus, is another throwback to the franchise's roots, as it reflects the crudely realistic nature of the box art of the first two Mega Man games.
- Online Rankings to see who are the fastest Mega Man 9 players in the world, as well as speed runs for each individual level.
- 50 In-Game Challenges to test your Mega Man skills, ranging from beating a boss in under 10 seconds to beating the game without being hit.
Downloadable Content (DLC)
- Proto Man Mode

- Endless Attack
- Special Stage
The Special Stage
- Hero Mode
- Superhero Mode
Gameplay
Mega Man 9 takes a minimalist approach to gameplay as opposed to the more complex styles in the later Mega Man and Mega Man X titles. The slide tackle and duck from later titles were removed. The gameplay is largely based on Mega Man 2, which many consider one of the best in the series.Sucking elephant!
The levels were designed with the earlier games in mind, with an emphasis on difficult platforming, rather than combat. Mega Man must jump over large pits and dangerous spikes, often with enemies threatening to knock him to his demise. There are a number of new obstacles in the game. On Tornado Man's stage, Mega Man will board spinning platforms that turn him upside down, and he also faces harsh weather conditions that at certain points limit and other points enhance his jumping distance. Some stages have extending platforms that quickly retract and throw Mega Man after a certain period of time and, as usual for a Mega Man title, there is a disappearing block section. Many obstacles, such as spikes and lava jets, will kill Mega Man instantly, and therefore should be avoided at all costs.
One of the few aspects of Mega Man games post-Mega Man 2 included in 9 is the store. Throughout all of the levels, Mega Man can gather bolts, which can be used as currency in the store. Mega Man can purchase anything from extra lives to extra costumes. Among the new and more useful things available is an item which will automatically use pick ups to recharge weapons in need of energy.
Plot
Eight more robot masters....
Later in his quest, Mega Man discovers revealing footage of Dr. Wily talking to the robot masters. Dr.Wily informs them of the imminent demise, and offers to "repair" them. All of the robots, hoping to continue living, desire Dr.Wily do whatever it takes. Mega Man now knows who the true culprit is, and has evidence to prove it. Just as Mega Man finishes viewing the video, Wily swoops in and snatches it. It is off to Wily's castle once again!
Robot Masters
The game features new Robot Masters that Mega Man has to fight:Magma Man
Magma Man once worked as a security guard in a geothermal power plant, and was designed to withstand great temperatures. He wields the Magma Bazooka, a weapon that shoots three projectiles in separate directions. His weakness is the Tornado Blow, which not only does great harm, but also weakens his attacks considerably. His stage is home to large jets of magma which will bring Mega Man a quick death.
Galaxy Man
Galaxy Man was designed by Dr. Light to be an assistant at a space laboratory. He can compute rocket trajectories instantly. Galaxy Man is equipped with the Black Hole bomb, which can be fired and then detonated to suck in surrounding objects. Galaxy Man's weakness is the Concrete Shot. Mega Man may find himself a bit confused with the warp jumps scattered in Galaxy Man's lair.Concrete Man
Concrete Man was built to construct dams, and has always taken great pride in his work, and has always valued those who work hard. He fights with the Concrete shots, which can create blocks of concrete and encase foes in a shell of concrete. He is weak against the Laser Trident. Mega Man needs to watch his step in the realm of Concrete Man, or he may find a few of theConcrete Man's stage
Hornet Man
Hornet Man has a body that resembles a honeycomb, and worked as a supervisor at a theme park before his violent rampage. He has a great knowledge of all things botanical, as well as the powerful Hornet Chaser weapon, which tracks down foes and grabs items. Hornet Man is not fond of the Magma Bazooka, which easily dispatches he and his hornets. Hornet Man's stage has a number of platforms which can be shot in order to extend them, though if Mega Man is slow footed, they will throw him back where he began.Tornado Man
Tornado Man!
Plug Man
At one point in his lifespan, Plug Man was a humble inspector working in a television factory. Once he met Dr. Wily, however, things changed, and he utilized his lethal Plug Ball to bring terror to the world. He has never been a fan of the Jewel Satellite. Plug Man's stage is the home of everyone's favorite disappearing block sequence, as well as a few Mega Man dopplegangers.
Jewel Man's stageJewel Man
Jewel Man's career was spent working in a diamond mine, polishing precious stones. He uses his Jewel Satellite to fend off his enemies, though the satellite is powerless against Black Hole Bombs. Jewel Man's stage features large swinging platforms, and spikes galore.Jewel Man's stage
Splash Woman
The most surprising addition to the lineup of robot masters, and the very first female robot master. She was built by Dr. Light as a rescue worker to aid those in danger at sea, and she resembles a mermaid. Splash Woman wields the devastating Laser Trident, which can travel through enemies. Splash Woman has always hated hornets, and the Hornet Chaser is no exception. Splash Woman's stage takes place underwater, and Mega Man must use bubbles as platforms to reach her.Bonus Robot Masters
Fake Man
Through DLC, Capcom has made one additional robot master avaiable for Mega Man 9:
Fake Man
Fake man resembles a police officer, currently for unknown reasons. The first boss featured as DLC. Fake Man's stage will only be playable in time attack mode, not in the main story or challenge mode. His level is "time sensitive," and is described as similar in difficulty to the Wily stages.Box Art
Box Art
Easter Eggs
Bass
Soundtrack

Album cover
Tracklist
- 01 OPENING 1
- 02 OPENING 2
- 03 OPENING 3
- 04 TITLE
- 05 MENU
- 06 STAGE SELECT
- 07 GAME START
- 08 CONCRETE JUNGLE (CONCRETE MAN STAGE)
- 09 THUNDER TORNADO (TORNADO MAN STAGE)
- 10 SPLASH BLUE (SPLASH WOMAN STAGE
- 11 PLUG ELECTRIC (PLUG MAN STAGE)
- 12 JEWEL TEMPTATION (JEWEL MAN STAGE)
- 13 HORNET DANCE (HORNET MAN STAGE)
- 14 MAGMA BURNING (MAGMA MAN STAGE)
- 15 GALAXY FANTASY (GALAXY MAN STAGE)
- 16 BOSS
- 17 STAGE CLEAR
- 18 GET A WEAPON
- 19 SHOP
- 20 RUSH JET
- 21 SUSPENSE
Reverse cover of album. - 22 DR. WILY UFO
- 23 DR. WILY CASTLE
- 24 FLASH IN THE DARK (DR. WILY STAGE 1)
- 25 WE'RE THE ROBOTS (DR. WILY STAGE 2)
- 26 STRANGE WORLD (DR. WILY STAGE 3)
- 27 CASTLE OF EVIL (DR. WILY STAGE 4)
- 28 WILY MACHINE
- 29 ENDING
- 30 STAFF ROLL
- 31 OVERDRIVE SCRAMBLE (SPECIAL STAGE)
- 32 MAZE OF DEATH (ENDLESS STAGE)
- 33 GAME OVER
- 34 OLD SE
- 35 NEW SE





